Monday, September 22, 2008

Experiment 02 -Final submission of animations

Below are my three final published animations required for experiment 02.

Pan



The panning animation above shows a sectional model of the full 363 george street model. From watching and reading my final machinima submissions for experiment 01, I had originally used the 2-d grid to create a 3-D building tower-like structure that had three separate and distinct levels. Each level had a theme and effect to it. The top level focused on destruction with the aim of highlighting the destructive side of an explosion. The middle level focused on the idea of restriction with the aim of countering the predictability of an explosion by preventing objects from being launched randomly outside of the space. Finally, the bottom level focused upon my original idea of "jumping" whereby an explosion caused affected objects to be scattered violently into the air. Therefore, conveniently I decided to split the 363 george street model into these three distinct parts in order to make the cuts for my X% and Y% models which you can see below.

Zoom



The above video shows my Y% = 25% model of the 363 george street model. As aforementioned, I decided to divide the full model into three parts. The top level I designed to show the theme of destruction A new porosity had been formed as the numerous jagged and broken shapes of the top level suggested the effects of a central explosion within the level augmented by the sharp and twisted extensions protruding from the edges symbolically mimicking the random movement of flying debris. The middle level had been designed around the idea of restriction. The cuts into the building aim to create a cage like structure with tight spaces making it difficult for any sort of movement within and out of the space caused by a possible explosion. I have tried to emphasise this by zooming into this particular section of the building and zooming back out and up above the model to suggest my idea of moving vertically or "jumping". Finally, the bottom level was based upon the idea of "jumping". Using the existing voids on the lower levels from the cactus model, I tried to connect their internal walls to the exterior with diagonal cuts and jagged edges. This directional connection between the internal spaces and exterior aimed to exemplify the "jumping" out movement of objects within the spaces caused by an explosion. These aforementioned themes are further diversified in the next model below.

Rotation



The above video shows my Y% = 50% model of the 363 george street model. The principle of this model was the same as my 25% model. Continuing on with the ideas of destruction, restriction and jumping, I modeled the structure in a more diversified way. The top level no longer had the twisted and jagged protrusions as seen in the previous model that tried to mirror the movement of debris. It was cut to create a space purely focused upon the destructive side of an explosion with a multitude of jagged cuts. In the middle level, I re-created the internal voids and spaces to make them very tight in order to represent the theme of restriction. Additionally, these tight spaces had tiny circular holes through their internal walls that went through to the exterior. The idea of this was to make it almost impossible for debris inside the spaces to escape when exploded. On the exterior of this middle level I had bar like structures, similar previous model, which I aimed to symbolise as steel bars of a jail which surrounded the level, giving it that idea that what was inside was restricted. Finally, the bottom level was modeled the same as it was in the 25% model and was designed to create bigger voids or cuts for objects within the lower spaces to easily jump out of the building, hence, contradict the idea in the middle level which had smaller cuts designed to restrict the effects of an explosion.

References
All models were created by me using Solidworks and 3ds MAX.
All video footage was created by me using 3ds MAX and Sony Vegas Version 9.
Font used was downloaded from http://www.dafont.com/acens.font Accessed: 8/09/08

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